First pass at organizing everything! Commented some methods within the program as well as optimised a few methods.
semicolon++;
Linting for semicolons
merge conflicts
Merge branch 'lrobert-feature-separatePageData'
more documentation
Add computer player
reset getters and setters for ship cells
Shoot handler and proper static variables
Two-player fleets
Classes to sink the correct player's ships
Working AI
New win conditions, sink all ships rather than count shots
Skeleton for spread and chase strategies
Fill in chase() function
Semi-working targeting function
Debugging
Remove indexOf
Working simple hunt/target mode with parity
Remove debug helper functions