Added Empty gameObject to contrl GUI elements.
Added GUI Elements for controlling which generation to create, default is still Random.
Added "Clear" generation.
Updated Keyboard and Mouse controls to use "SendMessage" in preperation for removing conde from the gameObject prefab script.
Set camera to Orthographic.
Added scaling to the game board plane.
Renamed Varibles to more appropriate names.
World Array depth set to two, I was planning to check for a loop between three states but some state loops exist that are greater than three.
Initial Commit