Changed Tuskens to be agressive
Added Populated Jabba TP wayfar camp

Changed Dewall Paez and Wayfar Spy NPC to be agressive.
Added Populated Valarian hacker bunker

Added Valarian Hacker NPC script
Added Populated Romo Vax Bunker

Changed Romo Vax to be agressive
Added Romo Vax Henchman
Fixed Description in Valarian Hacker Bunker
Added Cloning Droids to Mos Eisley

Fixed Cloning Droid name issue
Fixed Cloning Droid Conversation is now using the new Prose Package code

Changed Moved Cloning Droids to the Cloning building scripts
Added Cloning droids to naboo and corellia
Added Cloning droid to Mos Eisley Medical center
Added Multiple Quest NPCS for Jabba TP

Added Popuplated Remaining Jabba TP Quest locations
Removed Mos eisley Cloner file as it isn´t needed anymore
Fixed Bitmask for Valarian NPC's

Changed position of EV-9D9 to be more accurate to live
Changed dwarf bantha

Changed Tusken Follower
Added Populated Great Sarlacc
Added Populated Ben kenobis house
Added null client check before sending radials.
Added a basic combat data recorder
Merge pull request #988 from tacef/master

 Fixed KBT#12
Added missing flip in ErrorMessage packet, Added null session checks before attempting to login players

This commit should also fix the never-ending "Connecting to Galaxy..."
loop. It should also be noted that for some reason any ErrorMessage
packet sent before a player is logged in always says that the "Login
Server is unavailable at this time".
part of previous commit
Fixed warnings
Read more...

- Fixed issue where player's building was manipulated instead of the
player themself.
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Fixed Mobile Templates to use conversations

Created Rebel Recruiter and Imperial Recruiters mobile templates.
Changed recruiter static spawns to use Mobile Template
Fixed correct cell for rebel recruiter in Anchorhead
Merge pull request #1036 from zingzing175/master

Fixed Mobile Templates to use conversations
Changed getObjectByFirstName to check the sql datatable instead of the SWGODB

Added a null/empty name check for players logging in - this will prevent
people who have not been saved to the database correctly from logging in
(thus this fixes the strange name problems)