SDL_JOYDEVICEADDED and JOYDEVICEREMOVED Lime link

SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED for desktop builds Lime link
(tested working on mac os x).

Implementation :
Lib.current.stage.addEventListener(JoystickEvent.DEVICE_ADDED,
onJoyConnected);
Lib.current.stage.addEventListener(JoystickEvent.DEVICE_REMOVED,
onJoyDisconnected);

private function onJoyConnected(e:JoystickEvent):Void {
		//we can grab e.device;
}
private function onJoyDisconnected(e:JoystickEvent):Void {
		//we can grab e.device;
}
Set parent = null after dispatching events
Merge pull request #154 from Hasufel/master

SDL_JOYDEVICEADDED and JOYDEVICEREMOVED Lime link
URLLoader fix
Update to 1.2.3
fixed uniform/vertexAttributeXfv
added missing gl calls
Fix Vector abstract for Haxe 3
Update to 1.2.4
Remove more cast declarations
Merge pull request #189 from raggy/stageNullError

Set parent = null after dispatching events
Change CI to test using Neko instead of C++ to avoid a bug in the newest version of munit
Disable validation tests for now, just test a clean compile
Fix for double touch events for primary touch.
Moved primary touch move -> mouse move emulation code so it's consistent with the way touch begin and touch end are handled.
SharedObject fix
Fix case with null set filters
s3d bindings
Merge pull request #202 from kaen/s3d

MI3D Autostereoscopic 3D Support
Update to 1.3.0
Merge pull request #195 from delahee/master

restore gl uniform/vertexAttrib*fv