sending projection matrix now works proper
added operator for sending projection matrix
send projection matrix for active camera on gameengine startup, fix marker with empty (revoked) queue
debug panel added for sending osc msg added to blender, path prefix "/bge" to all osc paths
added viewport directory (multiviewport support)
tabs
added Trigger to run Scripts from Textblocks
added "Send OSC Message" to Timeline Trigger, moved send_osc_message operator to vcommon