Atmospheres are closer now
Squashed 'spacedrive/renderpipeline/' changes from cba9411..bf2379d

bf2379d - Options to disable GI, Various fixes
ee644ea Fixed flickering bug
c0441ba Typo
8e4f596 Further changes
9db0923 Clear fix
32c4de2 Experimental GI
748a929 fixed Light:setCastsShadows / Warning when attaching a shadowed light while shadows are disabled / Removed some debug output / Removed debug code from default fragment shader
4c88bc3 Merge branch 'master' of https://github.com/tobspr/RenderPipeline
36bb713 - Implemented SMAA T2X - Added FXAA 3.11 - Many smaller changes
2082cab Update ScatteringOptions.include
07a88ae Various changes

git-subtree-dir: spacedrive/renderpipeline
git-subtree-split: bf2379ddd2ad38691056732b98b4909890b17347
Merge commit 'fbe75219640befeee9a31e49949c693f9095165e'

Conflicts:
	spacedrive/renderpipeline/Shader/ApplyLighting.fragment
	spacedrive/renderpipeline/Shader/DefaultObjectShader/fragment.glsl
	spacedrive/renderpipeline/Shader/Scattering/Final.include
Yay git
Hacking in sun position control
Squashed 'spacedrive/renderpipeline/' changes from bf2379d..d832cd9

d832cd9 Fixed tesselation shader bug

git-subtree-dir: spacedrive/renderpipeline
git-subtree-split: d832cd9f8d3b3f7e94ca4e1221d03836a264ebea
Merge commit '512527c429608a7ad089eb8deb6de2064e428629'
Atmosphere