Editor: Basic support for ShaderMaterial uniforms.
WebGLRenderer: Replaced uniforms if with a switch.
WebGLRenderer: No need to create location yet.
WebGLRenderer: Added more direct uniform types.
Updated builds.
Editor: Save uniforms.
Updated builds.
Makes VRControls and VREffect compatible on Chrome builds with Oculus Rift compatibility
It includes links to download both Chrome and Firefox VR Ready builds
Editor: Modularised BufferGeometry.
Editor: Fixed null object unhandled cases and optimised Object3D panel.
Merge pull request #5020 from dmarcos/chromeVRAPI

Adds Chrome VR API support to VREffect / VRControls
cleanup