bugfix issue #26 Spline3D (and 2D) ending with incorrect number of
points, tested and compared to java output, BernsteinPolynomial output
tested as well
Merge branch 'hotfix-spline3d'
v0.2.3 bugfix issue #26
PerlinNoise uses Float32Array when available, vectors has* tests are now
longer wrapped in all() calls for better perf
optimized Vec2Ds _getXY from creating temporary objects, has.XY(Z) optimized
Merge branch 'master' into develop
Merge branch 'hotfix-perlinnoise' into develop