wrote crude implementation for initialize deck and player go, unran untested
fixed minor errors, test is failing
renamed files to user zombie
added files with zombie names
addes some minor changes
wrote test to initialize deck, and shuffle it, both are passing
looks like one turn of the game is working, unit tested
fixed bug that missed rerolling walk dices
Very sketchy, not unit tested but looks like working implementation of zombie_dice is in
made it so we can run tests and build exectables
formatted with gofmt
Merge pull request #10 from Akavall/zombie_dice

Zombie dice