Updated Player::update() arguments and added new includes.
The current acre will pass its tile vector to the player via Player::update().
Updated Player::update() arguments.
Acre tiles vector now passed to Player.
The current acres' tiles is now passed to the Player. The Player will use these tiles to manipulate the current acre and to detect collision. This may be moved to the transitional phase, as there is no need for vectors to constantly be passed by reference.