Reconstructed project with aperio solution name.

removed unused textures, created aperio.cpp/h etc. removed illustrator
(renamed cutter.jpg) added icons to buttons on top, hinging, exploding,
sliding buttons, shininess and roughness icons, slicing button, removed
illustrator named files (Renamed to aperio), actually fixed depth
peeling by using vtk 6.1 setpropprogram for shaders, (still slow),
modified Utility::updateShader to not build the shader, and
sourceToActor now adds the shader to every object (only use source to
actor!) dont create manually.