use more detailed images from emediate server
use correct links now with new images
use 0.5 as overdraw variable, it should smoothen the edges in texturemapping in some browsers and link cube faces to correct links
put camere liitle with further from camera and dont try to check if typedarrays are present (as its difficulkt because there are many types and browsers might bring suppport to them little by little) just let the polyfill run it shouldnt overwrite existent native routines
as currently no fallback carousel, put texturemapping quality to minimum when when android 2.3 or 3 or wp7.x as they dont have typedarrays for sure which really really makes cube slower
update minified version