catch errors in loading thread and pass them all the way back to asset loading subdriver to fail properly from errors that happen in the decompress stage (Which is on a worker thread)
add check for transferable support, fall back if transferables are not supported
make test page work with ssl, fix sync error
previous fix broke all rotation
clean up the mouse actions for editing GUI nodes
finish up with 3DR upload tool
prevent anonymous 3DR upload, hook up GUI nodes to menus
make sure bounding box is not pickable
add rotation global to local in transform api