[WIP] My dog needs a sense of post-apocalyptic sociopolitical values!

---Done---
1)  Add basic factions that monster groups should fall into.
2)  All monsters now have/store the same factions that NPCs utilize.
---Currently Pending---
3)  Create values (like crime or cult) that will allow factions to determine their relationship with each other 
4)  Keep debug factions hidden and only reveal factions when an NPC of the faction is loaded into active NPCs