Omega via svn r11069:
remove useless unused shakeframe code
Omega via svn r11070:
Support disabling player regen specifically (ie Yorsahj and zonozz)
Omega via svn r11071:
Ignore bad spaces that may case spellId to be nil
Omega via svn r11072:
Fix terrible logic in will of empower that made combo warnings/arrows NEVER work. (self.vb.comboMob was set to nil, and then never changed to anything else because setting to variable to anything OTHER than nil, required it first to not be nil. Completely busted logic.) Not to mention regression in targeting logic, i wish i had notice this when it was busted weeks ago.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r11073:
move falling ash pre warning (cause 17 seconds before is not useful
Fix a bug that could cuase multiple berserk timers/warnings on spoils
Omega via svn r11074:
Fix Ricochet icon
Omega via svn r11075:
##Fix DBM auto responding to whispers from people fighting same boss (missed a spot that needed ambiguate)
#Fixed an issue with norushen pre pull timer from starting on some wipes.
#Fixed an issue where 2 of the 4 prisons were missing warnings on sha of pride.
Omega via svn r11076:
#Fix siegecrafter charge warnings not working for tank strats that never reset their stats (they cap at 10 then only fire SPELL_AURA_REFRESH)
Omega via svn r11077:
Done correctly this time
ebmor via svn r11078:
deDE update
Omega via svn r11079:
fix breaking realid auto replies. have to put ambiguate somewhere else
Omega via svn r11080:
Disable range frame on heroic garrosh, I would have thought map would be fixed by now but it's not. the range frame is worthless until map returns player positions in stormwind harbor.
Omega via svn r11081:
Improvements to World boss alerts.
1. Syncs should now pass on from guild to realid or realid to guild to increase alert spreading greatly.
2. More protection against loop backs that may cause double alerts on connected realms(especially clusters with > 2)
3. Syncs should be sent even if your own personal alert status is off in all situations.

Requires some thorough testing so may contain errors.
Omega via svn r11082:
math.floor health percentages instead of showing 44.426342141253467347
Omega via svn r11083:
Support disabling distance filter (raid leader request).
Omega via svn r11084:
Also filter moonfang and darkmoon rabbit.
Omega via svn r11085:
And here too
Omega via svn r11086:
Actually improve code more, and don't filter darkmoon rabbit, that's a rare spawn, only filter moonfang
Omega via svn r11087:
Add some prints too for my own sake