Abyssea Information NPCS
Falgima shop npc for selbina
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
CORE: added ItemStolen variable to mob entity - used to prevent multiple steals from same mob and to trigger win condition for THF maat fight. created lua base entity function setStolen() to set ItemStolen = 1 on successful steal. give maat a warp scroll by assigning him a hardcoded dropID and creating a db entry for it. clean up TODOs for mob mug gil pool b/c I already implemented it
Merge pull request #40 from Tom-Neverwinter/master

SCRIPTS: Abyssea Information NPCS
requested changes to steal fix
Merge pull request #45 from maxtherabbit/max1

CORE: added ItemStolen variable to mob entity - used to prevent multiple...
CORE: -Credit to Demolish for CORE- Added functions to check if a dyna stat has spawned it's mobs or not. SCRIPTS: Added new checks in all "dyna statue" scripts.
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Laughing Lizard Port Windurst Added Dialog
SQL: Fix some droplist errors and added missing loot lists to the Morbol Family.
CORE: Translated some comments in mobentity.h.
Cleaned up mobentity.h and mob_modifier.h
CORE: currency packet update
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Merge pull request #47 from Tom-Neverwinter/master

Laughing Lizard
Database npc_list.sql some minor corrections windurst woods, inner horutoto
Fix 3 Dynamis Windurst icons being set as a pop instead of up at start.
Wrong numbers
SQL: Curing / Divine waltz' Targets will now wake from sleep. Soldier_Pephredo will now aggro. Golden-Tongued_Culberry simple ai/immunities/spell list/mobmods
SQL: Fix Darkstalkers not dropping their Tavnazia Bell
CORE: clean up unnecessary assignments from action functions for dynamis statue fix