Feature transitions

See:
https://github.com/HaxeFlixel/flixel-addons/pull/97

This adds the ability to use transitions simply by calling FlxG.switchState(). It is using compiler conditionals so that there are no dependencies -- it automatically detects whether flixel_addons is in use.

(It also has a commit to fix the missing FillStyle typedef which was keeping flixel-addons from compiling)
Do you mean modify FlxGame's update() function?

````
if (_state != _requestedState)
{
	switchState();
}
````