VS files
blah
Add accounting for reduction in gravity due to increased speed
Maintain control surface functions from old saves / crafts
Change how control systems are handled for active vessel
stuff
update
Prep for v0.14.4
Update version file
Fix UI_FloatRange data being saved to craft file and not changing on load like it should
Comments in source
prevent stability deriv sim w/ M = 0; altitude limits use km instead of m
Attempt tweakscale load bugfix
merge