-Notification message is now cleared on update.
-Removed click handler on click areas that are no longer valid.
-Added notification for growing insurgents.
-Added notification for killing a target.
-You can no longer grow insurgents into the center circle.
Now displaying how many insurgents have to be placed during setup.
Merge branch 'master' of https://github.com/Lochemage/asymmetric-warfare
Implemented Tutorial Skeleton

Empty tutorial hooked up to game.
Merge branch 'master' of https://github.com/Lochemage/asymmetric-warfare

Conflicts:
	lib/client/main.js
-Server now keeps track of all revealed insurgents from interrogations and the length of time they have been revealed.
-Client now receives revealed insurgent data and renders them appropriately.
-Suspected insurgents now fade out each turn until they disappear.
Merge branch 'master' of https://github.com/Lochemage/asymmetric-warfare

Conflicts:
	lib/client/main.js
-Suspected insurgent icon no longer appears if you have any units in that location.
-Insurgent icons revealed through interrogation will now be removed if the state moves into that location.
-Added a movement point counter (temporary art) to the UI.
-Fixed bug with highlight being cut off at the bottom.
-Player notification sound now plays properly.
-Distance from capitol to inner ring is now only one point.
-Center capital no longer highlights if you can't move any pieces in it.
-After insurgents place their starting pieces, their turn is now over and State gets to make the first move.
Tutorial Start

Started fleshing out the insurgent's side of the tutorial.
Merge branch 'master' of https://github.com/Lochemage/asymmetric-warfare

Conflicts:
	lib/client/main.js