add javascript and css files to index html
begin debug throughout app
add nearest object to isAttractedTo in humanoid.js
in pathfinder.js
  -add Pathfinder.distanceTo
  -add currentPosition to pathfinder.distanceTo
add var destination to this.setDrestination
remove debugger text
Merge branch 'master' of https://github.com/PhilVargas/js_game_of_afterlife into game-debugger
add modular division vs division in board.js destination
add current position to distance to
add pathfinder.distanceTo vs distanceTo in pathfinder
debug pathfinder and add local variables to for loops
next turn returns empty array
pathfinder move towards checks the absolute value of speed
add abs to speed
game ends now.
positions still jump
add sqrt to math distance to
move storeLastPosition to set destination
Merge branch 'master' of https://github.com/PhilVargas/js_game_of_afterlife into game-debugger
rename pathfinder inputs to properly reflect current location and friendly location (switched the two inputs)
remove debugger text from pathfinder
fix movePerpendicularTo in pathfinder
fix length type on isvaliddestination
remove debugger text