Fixing permute.
Constant support for a lot of vector ops.
More efficient 11111... vec loading.
Common constant vector shifts.
Constant permute.
Variable vector_shl int8.
vector_add.
Fixing encoding of vpextr*.
Emulated POW2/LOG2. Can probably be faked with polynomials.
Saturating unsigned VECTOR_ADD.
Fixing some instructions.
Fix cntlz.
Disabling logging.
PACK D3DCOLOR.