Merge pull request #1 from KoffeinFlummi/master

Update from original
Fix #1439 (Player can walk through new wheel model)
testing
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
make weapon resting zeus compatible, #1382
Added rulecheck script
Added "quiet" option to guideline check
Made rulecheck remove trailing whitespace
Whoops
Make Core follow coding guidelines.
fix maybe #1470
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
plus equal can now be binarized, remove .packonly
Fix #1472 (Flashbang models cannot be binarized)

Previously the models had to be prebinarized due to the += operator.
As it now binarizes, the binarizer was attempting to binarize the p3ds
again.
Re-write using cfgMagazine for custom key
Merge remote-tracking branch 'origin/master'

Conflicts:
	AGM_VehicleLock/config.cpp
	AGM_VehicleLock/functions/fn_getVehiclesKeyName.sqf
	AGM_VehicleLock/functions/fn_hasKeyForVehicle.sqf
	AGM_VehicleLock/functions/fn_lockpick.sqf
	AGM_VehicleLock/functions/fn_moduleInit.sqf
	AGM_VehicleLock/functions/fn_moduleSync.sqf
	AGM_VehicleLock/functions/fn_setVehicleLock.sqf
	AGM_VehicleLock/stringtable.xml
Merge remote-tracking branch 'upstream/master'
Fix Formating, Readme
Cleanup stringtable
Readme, formating