Added World::clear, fix #18
Added World::getEntities, fix #24
Added CMake variable for default pool size
Added 3rd example
Added variable in CMake for default pool size
Did not add CMakeLists.txt in commit a5f6bdd
Updated CMakeLists.txt
Added doxygen generation
Updated World.hpp (forgot to do so previously)
Updated CMakeLists.txt
Updated & renamed Doxygen input file (to Doxygen.in)
Updated README.md
Updated version number to 1.1
Re-indented World and Entity header files
Updated change log
Removed friendship between Entity and World
Fixed indentation issue in #endif statement within Entity.hpp
Update README.md

Added donation button
Fixed donation button
Updated button
Smaller button used now
Fits in with readme better
Cleaner to manage links now
Merge pull request #28 from tivek/master

Fix variadic template to work with perfect forwarding
Completed Movement Example
Removed EntityTagger from common
Merge commit '6f961930803599b5942ee5f4bf9b6c8a5f61ea34' into develop

Conflicts:
	README.md
	include/anax/Entity.hpp
Removed anax “logo”
Added Movement example README
Added a preview gif of what the expected program should look like
Updated description of examples/3 Movement/README.md
The description was not updated and was the same as the Rendering example
Updated Game::onPlayerStateChanged
Moved the local variable `animComp` to within the if statement
As if it were outside the if statement, the if statement would be redundant
Accidentally had a duplicate comparison