Add console command to list the animation from an Ogre mesh
Random crash when a goal is completed
fixes #208
Crash when opening levels with maplight indicator twice
fixes #207
Crash when creating a room owned by a factionless seat in the editor
fixes #196
When using training room, creatures sometimes go through wall (same on hatchery)
fixes #185
Add the spikes trap in game + Random crash when room/traps/missiles/roomobjects are destroyed
fixes #139
fixes #200

- Changed Creature::doTurn for Creature::doUpKeep
- The ennemy/allied visible objects are filled by the tile instead of gamemap
- "You have won!" should not be a standard chat message. It should be a server chat message
Small fixes as asked by @Bertram25
Use of a common class "Building" to share code between Room and Trap
Merge pull request #209 from hwoarangmy/development

Add support for traps + spike traps + fixed several crash + console command for listing animations from an ogre mesh
updated model format so ogre won't complain
Range fighters wrong behaviour when attacking rooms
fixes #199
Crash when quitting game with creatures in hand
fixes #210
Create symbolic links to the game resources when building out of the CMAKE_SOURCE_DIR (fixes #121)
This is done both on Linux and on Windows (unless it is older than Windows Vista)
Also replace CMAKE_CURRENT_BINARY_DIR by CMAKE_BINARY_DIR (we have only one CMakeLists.txt)
Merge pull request #206 from akien-mga/linux-install

Make it possible to run the game out of the source dir
Merge pull request #211 from oyvindln/development

updated model format so ogre won't complain
Merge pull request #212 from hwoarangmy/development

Shared common code between rooms & traps + crash when quitting game with creatures in hand + fixed range fighters buggy behaviour
Chickens spawn in tile 0,0 and then go through everything to their hatchery
Workers can claim tiles next to a claimed wall even if no claimed ground tile neighboor
Add support to sell rooms/traps
After selecting a tile, it is not possible to pickup a creature