Move justPressed/justReleased/movement since last frame logic from InputImpl to Keyboard/Mouse
Add Android impl headers.
Update Android makefile
Some GLES2 fixes.
Use the standard macros to detect if we're in debug mode or not.
Fix log defines.
Fix bad include
Fix missing ifdef for GLES2
lol
Fix bad defines
Implement VBE system for Android
Change loading to use istreams instead of assets.
Implement Android storage, fix some bugs. Now stuff works.
Merging from master