Added Agent following feature to Camera, and implemented EngineEventListener::on{Start,Stop}EditMode
added Agent::bodyRotation and bodyAngularVelocity physics model shortcuts
- PhysicsModel: started implementing change event registering
- PhysicsModel: added damping and keepVerticalFactor, applyCentralImpulse, applyCentralForce
- added Engine::inEditMode
- engines now release input before quitting
- added OgreModel::setVisible, InputManager::windowWidth, InputManager::windowHeight, EngineEventListener::onStartEditMode and EngineEventListener::onStopEditMode, SignalManager::anonymousSignal
- const'ified some File method