Wrap offset to texture width on auto-align
Fix "-" texture on line texture overlay issues
Fix potential crash on certain map check fixes
Added APROP_StencilColor constant to ACS syntax highlight config.
Merge pull request #155 from Blue-Shadow/master

Added APROP_StencilColor constant to ACS syntax highlight config.
Fix texture property browse button not showing up
Correct some minor things in udmf configurations
Expand all categories in map texture browser by default
Merge branch 'master' of https://github.com/sirjuddington/SLADE.git
Fix resource checkboxes on map launcher dialog

Unchecking an open archive will correctly not use any resources from it
Fix potential crash on closing properties dialog for a line
Fix wx debug assert on selecting new map name/format
Added GetActorPowerupTics function to the ACS language configuration.
Merge pull request #158 from Blue-Shadow/master

Added GetActorPowerupTics function to the ACS language configuration.
Fix blank line on line info overlay for hexen format maps
Add ability for MapObjectPropsPanel to hide certain properties

Can hide all flags, triggers and arbitrary properties (by udmf property name)
Merge branch 'master' of https://github.com/sirjuddington/SLADE.git
Add custom properties dialog for lines

Will eventually expand it with more advanced UDMF stuff, and add custom dialogs for other types (except maybe vertices). Also changed the action special dialog to include args and triggers, and split it out to a panel for inclusion on the line properties dialog
Fix a bunch of problems from last commit:

- Linux compilation issues
- Various crashes in the line properties dialog when the game configuration is vanilla doom
- Some linux UI quirks (combo box won't allow dropdown if the list is empty)
Implement 'New Tag' button on line properties dialog