First part of the Teams in separate EntityGroups (still buggy)
Made some fixes by storing the ActiveGame in every created Team
Removed all the debugging information from DataNucleus from the logging
Merge pull request #2 from peerke/master

Removed all the debugging information from DataNucleus from the logging
Fixed crash when you retrieve the teams by the endpoint and there are no teams
Fixed crash when there are no teams
Create pom.xml
The DataSubmitter will handle ConcurrentModificationExceptions
Fixed the memCache problem in getTeamsInGame
Merge pull request #3 from peerke/TeamEntityGroup

Put all Team entities in it own entitygroup
Removed almost all statements to not index properties in entities
Fix for java.lang.NullPointerException in AssignmentFragment.gameReady
Fix for java.lang.NullPointerException in LocationExtended
Fixed BadTokenException when we try to open a dialog when the activity is already closed and some other improvements with dialogs
Fixed a problem when there are more then 5 teams in a game (making queries non-transactional)
Send all GCM in batch mode
Use the collapse_key when sending GCM
Convert the update information to json and use it at payload of the GCM
Create README.md
Update README.md