MATH: Rename getVector3d and add comments for the Vector3d class.
MATH: Add comments and rename getQuaternion.
MATH: Add new quaternion capability.
MATH: Replace Euler Angle Implementation in Quaternions with Rotation3D based method.
Rebase me.
More fixes.
TEST: Add testing for the actor object in GRIM.
GUI: Fix building with --enable-text-console.
Pulling in the Quaternion fixes.
Add actor debugging.
More checking.