Fixed content jumping around via a timeout before main menu.
AI now capable of buying soldiers sometimes.
AI now capable of building temple upgrades.
AI now builds soldiers all the time once its done upgrading temples.
Refactored regionThreat and regionOpportunity to be usable outside of heuristic.
AI now picks the temple to build in intelligently.
Randomly picked AI personalities.
Changed logic for when the AI feels pressured to build soldiers.