shell: remove useless copying of input string
Add quadword math lib

GCC implicitly calls functions like __adddi3 to handle arithmetics on
long long.

Copied from http://ftp3.usa.openbsd.org/pub/OpenBSD/src/lib/libc/quad/
which is curtesy of the OpenBSD project (3 clause BSD license).
Add compile time checks to quad.h
Adapt quad lib to RIOT coding conventions
Do not zero out sched_threads needlessly

The function sched_init() zeroes out sched_threads needlessly. All
static variables can be assumed to be initialized with zero, anyways.
The C standard mandates it, and all at other places in the code it is
assumed.
Add USEPKG variable for Makefiles

Currently pkg/USING says one should use
`EXTERNAL+=$(RIOTBASE)/pkg/<pkg_name>` to enable PKG modules.
Using this line the PKG will be compiled but not linked.

This change adds a USEPKG variable to be used like
`USEPKG += <pkg_name>`, which looks less clumsy and gets the PKG linked
in the binary.
Use include path convention for PKGs

Packages have to define a Makefile.include target in pkg/%/Makefile.
pkg/%/Makefile.include will be loaded after all other dependencies.
Apply @authmillenon's patch
Always use absolute paths with configurable paths variables
Add a reboot() function to kernel.h definitions.
Implemented reboot() function for MSP430 MCUs
fix wiki links
Add wireshark dissector for native packets
core: msg: don't wake up sender after receive if it's REPLY_BLOCKED

solves issue #100

If the sender is reply-blocked, waking it up after its message has been
delivered is wrong. It needs to stay reply-blocked until the reply has
been delivered.
core: msg: add some debug statements
Merge pull request #690 from LudwigOrtmann/wikilinks

fix wiki links
actually use msg_queue in ip.c

msg_queue is defined but never used, hook it up so IP packets get queued instead of dropped when there is more than one.
change the name to ip_msg_queue to avoid naming conflicts.
also add msg_queue for UDP

All other layers in the network stack use a msg_queue to not drop messages, which in this context represent packages.
This finally fixes the random crashes when UDP network traffic is present. Turns out RIOT is not handling lost messages well.
Merge pull request #688 from authmillenon/absolute-paths

Makefiles: Always use absolute paths with configurable paths variables
core: msg: yield after queueing of a message if REPLY_BLOCKED

When setting the running task reply_blocked, it is implicitly removed
from the runqueue. But if queueing of a msg is actually successful, the
thread exits msg_send without yielding, continuing to run even if it's
not supposed to.

Nice example of why multiple function exit points lead to weird
errors...