Fix CCB Reader crash on reading unaligned float*
Particle systems can now manually set emissionRate
Mark scene responder as dirty, when scene activates.
WithTransition typo
Scenes are now correctly cleaned up on exit
Clicking on transition, could cause responder to lock.
Adds CCColor to common header file
Merge branch 'develop-v3' of https://github.com/cocos2d/cocos2d-iphone into develop-v3
Fixed scaling and rotation bug with X + Y actions.
iOS Template Changes

Updated iOS template to do a bit more and actually do something a bit
more fun for the user. While covering a few of the key areas.
Transitions now uses glClearColor
Updates transitions to use CCColor
Changes the order didLoadFromCCB is called (now it’s children first, which makes it possible to load other files from inside the didLoadFromCCB method)
Merge branch 'develop-v3' into HEAD
Add shadowOffsetInPoints readonly param
Merge pull request #469 from cocojoe/develop-v3

iOS Template Changes
Modified AppleDoc configuration
CCSpriteFrame documentation tweaks
Fixes issue with positioning of children when changing a parents content size or content size type
Merge branch 'develop-v3' of https://github.com/cocos2d/cocos2d-iphone into develop-v3
fix ttf shadow crash