- Update abilities,  the system will now create an AbilityXML where any non-serializable objects will be stored as references to be converted to the ability class and references pulled.  I have yet to finish implementing Projectile and Helper effects as they are special cases for effects because they too contain GameObjects that are not serializable.  Also wrote a new WriteToFile method for the XMLIzer - Jeramy Z. https://app.asana.com/0/18791666670950/19949914555344