whitespace
whitespace
Renamed Player to AudioPlayer
If there are no sounds spriteenvironment was crashing when you hit spacebar because the default behavior was to play the ith sound out of n and n = 0
Merge branch 'master' into spacecrash

Conflicts:
	environments/spriteenvironment.cpp
whitespace
Merge pull request #17 from 2-complex/spacecrash

Spacecrash