(Glide2GL) Have to get rid of direct initialization for all the VERTEX
declarations
(Glide2GL) Update rdp_texrect
(Glide2GL) Update rdp_fillrect
(Glide2GL) Update lle_triangle
fix some ucode6 games
these should have been changed during the VERTEX struct reordering
Get rid of direct initialization of vertex arrays - need to do this
for C89 (MSVC)
(Glide2GL) Get rid of more direct initialized vertex arrays
(Glide2GL) More MSVC C89 build fixes
(MSVC) Fix error C2036 : can't perform pointer arithmetic on void
pointers (we can on GCC through some nonstandard extension)
(MSVC) Fix OSAL_BREAKPOINT_INTERRUPT for MSVC
Fix libretro_translate initialization
(Rice) Fix usage of ALIGN macro on MSVC
(Rice/MSVC) Fix missing strncasecmp() symbol
(Rice/MSVC) Implement noinline macro
(Rice/MSVC) Fix another missing strncasecmp() symbol
Merge pull request #138 from heuripedes/master

MSVC fixes
(MSVC) Some solution fixes
Rename RSP.c in gln64 - object files need to be uniquely named
for MSVC
Update MSVC solution