Added new game status options
Added new game state for accepting/rejecting games
add Big Top buttonmen to database (yet another attempt)
fixed problem with dummy data
found another 264 that should be 268 with Avis' buttonId
hopefully found syntax error
another buttonId now out of sync
new buttonId for Buck Godot
Von Pinn buttonId changed
added 4 to the remaining buttonIds
restored Apples buttonId - it didn't need changing
Big Top and blurry Metamorphers images
* test refactor: move the public API tests from being interface tests to being responder tests, and clean up some existing responder tests to use the bm_rand() override
Cause game logic to pass through new BMGameState::CHOOSE_JOIN_GAME
- Added BMGame and database support for whether a player has accepted a game
- Added BMGame-level unit tests to check that the game only starts once all players have accepted the game
- Removed PROPOSED game state because this won't be needed
- Added BROKEN game state to allow games to be marked broken on the dev site
Merge pull request #1270 from ManvilleFog/1253_big_top

add Big Top buttonmen to database (yet another attempt)
Merge branch '426_more_bminterface_tests' of https://github.com/cgolubi1/buttonmen into 1224_reproduce_bug
* test function demonstrating bug #1224 with Mau vs. Wiseman
Fixed bug with swing values being lost during a round
Merge pull request #1281 from cgolubi1/426_more_bminterface_tests

test refactor: turn the public API tests from interface tests into responder tests