changed ice texture level to desert texture level
created end animations and added soundfx for them
added sound_holdout to enum to avoid playing white noise during recess levels
Merge https://github.com/emfb760/brain-game

Conflicts:
	Ogre3DSeparateBuildSpace/Vinezors2.0/Vinezors2.0/Tunnel.cpp
merge
Merge https://github.com/animekraxe/brain-game
Merge with Brandon/Emmanuel.
- Reorganized Brandon's ship positioning in offsetShip in player
	(resolves conflict with end animation)
- handlePan calls two event handlers to allow the slider to work again
- fixed bound case with slider
- OS X version still has arrow key controls (#defs added)
Merge pull request #39 from RynsArgent/master

merge resolutions