Add missing spec file
Merge branch 'develop' of https://github.com/werme/DATX02 into develop
Change implementation of findNeighbors in AStar.Node
Declare entire prototype directly in AStar and AStar.Node
Merge branch 'develop' of github.com:werme/DATX02 into develop
sums of enemy attributes are now equal to the range
disabled elitism for weak populations
Merge branch 'develop' of https://github.com/werme/DATX02 into develop
Move states to separate folder
Lets use underscores for now
Add state for game over screen
Switch to game over state on death
Reset player on death
remove unnecessary parentheses
Merge branch 'develop' of github.com:werme/DATX02 into develop
Merge branch 'develop' of https://github.com/werme/DATX02 into develop
Update to Phaser 2.0.2
Let game keep track of collisionLayer - needed for collisions outside of file
End player dash if colliding with layer
Fix indendation in player.js