- Take two at fixing the Pump Ai: hopefully will no longer dumb-spam non-stacking pumps while still pumping creatures with "aggressive" (attack-increasing) pumps when necessary.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27368 269b9781-a132-4a9b-9d4e-f004f1b56b58
Add support for showing trophy name plates

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27369 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix so trophies appear in order

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27370 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed a NPE when entering deck editor.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27371 269b9781-a132-4a9b-9d4e-f004f1b56b58
Improve trophy appearance

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27372 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed PumpAiBase.pumpedCreature() not copying the tap-state and extra keywords of the target creature

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27373 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Prevent the Reckless AI (with MOVE_EQUIPMENT_TO_BETTER_CREATURES=true) from randomly moving equipment back and forth between two creatures with similar evaluation.
- Some code reorganization related to AI card memory.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27374 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Remember the actual moved equipment, not its target (fixes random "reconsideration" jump).

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27376 269b9781-a132-4a9b-9d4e-f004f1b56b58