Target, Jump-to, Trash in object panel

Each instantiated object creates its own row with 3 functions so far:
1) Clicking the name targets the object without zooming into it. Useful for rapid alterations while keeping a macro perspective.
2) The eyeglass glyph jumps to the object in the way clicking its name used to.
3) The trash glyph lets us delete objects without having to target them in the canvas.
![screen shot 2014-07-22 at 3 50 57 pm](https://cloud.githubusercontent.com/assets/6219591/3664099/8b810126-11d9-11e4-95d9-f2d8bce2d17d.png)