Merge pull request #2 from DirtyHairy/master

Mehr Schiffe
Frontend (the ship list) now talks with the game server. Ships are displayed and can be added
Removed controller from view
Renamed promise and added the on method
Player login
Removed debug log messages
Ships are now added to the list of all logged in players
Player now leaves the game (player is removed from ShipRoster) when the player's client exits
Added a status code to all pomelo calls
Player needs to be logged in to see the ship list and to create a new ship
Ships now have a player as creator. The creators name is displayed in the ship list
Players can now take one or more stations on a ship.
Deleting unused pomelo stuff
Space game design FTW! :-)
Parallax effect done with parallax.js
New title font and CSS text decoration
Added grunt and jshint; fixed all errors and warnings reported by jshint
- Ships can now accelerate and decelerate when a player uses the buttons for the impulse engine in the frontend.
- CSS is generated with LESS
- Added Grunt to lint JS and build the CSS
- A lot of other changes to the code in backend and frontend
A first test with jasmine
Bugfix for compiling less with grunt. removed non existing import expression