fix for phone scaling
new todos and design changes
added health system
added image packer, mcguffin to scene
small bugfix
made chars not be able to stop in middle circle, math utils related
refactored tap select to use new math
added extra entry point to pointInRect to avoid object creation
reverted refactor, it was buggy
added score render system, global for the time being
added score rendering, score tracker
improved initial state, tags
added groups to entities
added collision syste, start screen, wired up scores and life
added end screen, end victory condition
bugfixes to game flow
updated
Added state screencap