adding the trunk of the svn repo
moving fps visualisation from mapcontrol to window
updating WP sln
adding Style on individual Features.
updating SL proj
updating Windows Phone proj
working away some warnings
preparing for rendering layer in separate canvas's
- added nunit
- enabling nuget package restore
- now actually deleting feature on Feature.Delete
fixed delete bug and added unit tests
adding nuget's packages.config
- Added Transparency and Enabled to SilverlightRendering
- Add crude sample of WriteableBitmapEx rendering.
Adding BitmapFactory.New(BitmapSource source)
changed the tile's MemoryCache<MemoryStream> to MemoryCache<Feature>. Starting a refactoring to bring TileLayer and VectorLayer close together.
Adding hintpath to WriteableBitmapEx.Wpf.dll
fix hintpath
fix hintpath to WriteableBitmapEx.Wpf.dll
remove exception handling warning
- Rewritten tile rendering. Tile is rendered like any other feature through IRaster.
- Removed SilverightRendering's dependency on BruTile
- Removed Mapsui.Windows's dependency on BruTile.
- Broke GroupTileLayer
merging fix of hintpath