Rework ABM system again, todo non-chunk-oriented system
Remove compile exclusions for IDE, re-push with fixed code
Lots of implementation restructuring, including better cache classes, finishing ABM initial implementation, and the creation of a map chunk interface
Fix a build failure (adding a local pre-commit hook to prevent this in the future)
Rework storage of anything backed by a database (to be completed, intermediate results still work fine)
fix inadvertent infinite loop in tests (should tests move to a submodule?)
Finalize the get and put methods of DB-backed map, and create test.
Finalize implementation of the levelDB backed map for now
More flailing with the managers
Move to JDK8
update for cube-tex-set
Reworked registering of nodes. This breaks the default game, that is a non-issue this early
Merge remote-tracking branch 'origin' into 021214renderer

Conflicts:
	.travis.yml
	data
	src/net/mosstest/scripting/MapChunk.java
	src/net/mosstest/scripting/MossScriptEnv.java
	src/net/mosstest/scripting/Position.java
	tests/net/mosstest/tests/MapChunkTest.java