Oh wait. Yeah, this isn't a proccall, didn't notice that.
Op 23-mrt.-2014 15:25 schreef "Alex" <notifications@github.com>:

> In code/__HELPERS/game.dm:
>
> > @@ -178,7 +177,7 @@ proc/recursive_mob_check(var/atom/O,var/client_check=1,var/sight_check=1,var/inc
> >  	return found_mobs
> >
> >
> > -proc/get_mobs_in_view(var/R, var/atom/source)
> > +proc/get_mobs_in_view(var/R, var/atom/source, var/client_check = 1, var/sight_check=0, var/include_radio=1, var/darkness_check=0)
>
> I think it only crashes if you named arguments when trying to call a proc.
>
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