- Initial import
- Enabled party header
- Reverse the .reverse
- Add buffs and debuffs for target
- Reverse reverse text positions too
- Add party pets (positioning needs work)
- Fix border coloring
- Remove party and party pet spawning until I feel like figuring out why party pets usually fail to appear without a UI reload
- Fix names and level/classification/creaturetype texts
- Add class coloring on death knight pets (UnitCreatureType = undead)
- Add aura icon modification (reverse cooldown, border texture)
- Add 1px space between health and power bars
- Update typeface and statusbar texture paths
- Add castbars
- About to make more changes, want rollback point
- Made you look!
- Removing unused files in preparation for new ones.
- New stuff.
- Add tank frames (not finished)
- Add option to use graphical border or not
- Add font and texture files
- Update stuff
- Remove unused files
- Add svn properties
- Update toc in preparation for embedding some libs
- Fix targettarget text
- Fix overlapping health and power text on target/focus frames
- Fix threat highlight failing to update when passing through a loading screen
- Add incoming heals module, based on oUF_HealEstimation, with permission from Sonomus
- Add comment for potential translators
- Fix aura positioning for player unit
- Remove resurrection module from release package
- Update readme