added escape menu
hiding link overlay in game escape menu
added save state preview pictures
moved xcf file to correct location
added level 2 to codeblocks
added restriction for camera position
check for initialisation on exit
added player warped method in map to calculate new camera pos after the warp
added vertical camera restriction for secret pass
added vertical restriction support
not pausing map update/render
checking for correct tile access in check tile collision
added prototype of game over screen
added ignore of savestate