updated: GameTaskManager
updated: GlobalParams

OpenGL is selected as the default graphics library.
updated: MainLoop()

Calls GetGameWindowManager_Win32().OnMainLoopFinished() after updating everything.
changed: GraphicsApplicationBase::Run()

OpenGL is the default graphics library.
updated: Profile.cpp
updated: Run()

OpenGL is selected as the default graphics library.
updated: GameTask::RenderBase()