remove debug cerr statement
have sorcerer move

Getting the hitbox to work proved difficult because I forgot that the
draw boxes were larger than the g++ sorcerer's size and required a
different offset
create win condition
fix water texture being too narrow and overlapping with blue box
lose message
Merge branch 'master' of https://github.com/130610/sd-project

Conflicts:
	source/koala.h
	source/start.cpp
	source/target.cpp
	source/todo.txt