Describe features for the next step
Add ofxBaseJoint
Add ofxCircleJoint
Make the joint draggable
Add public selected variable
Add changeable outline width to joints
Add surface gui for the only surface we have here
Remove of internal event system from joints as events are not called if object is stored in a vector
Add bool isDragged bethod to base joint class
Add moving joints moves surface vertices now
Add check against empty surface pointer
Add editMode capability and two types of joints - for texture and projection mapping
Add getTexCoord method to triangle surface
Add projection mappint and texture mapping working code to the surface GUI
Fix surface GUI setMode method and add mode switching with 1,2,3 keys to the example
Add texture drawing on texture mapping edit mode and semi-transparent projection mapped surface over it
Add select feature to joints
Select and drag just one joint if they are overlaping
Add info message to example
Update README