Added toEulerAnglesToRef and CopyFromFloats to Quaternion
Merge pull request #278 from demonixis/master

Added toEulerAnglesToRef and CopyFromFloats to Quaternion
Moving shaders to highp to address iOS8
Changes to support binary file formats for vertex data
Merge pull request #279 from r2d2Proton/master

Changes to support binary file formats for vertex data
Complete integration of binary format