New style & gfx for master vol/pitch sliders, fx front panel artwork
Effect panel & effect window style, new knob images, knobs use palette
Oops! Missing parenthesis in knob.cpp :P
AutomatableModel: added isAtInitValue()
AutomationPattern: do not put initial value if model is at init value

There's no need to initialize an automation pattern with the value of the
model if it's default already. This fixes tons of dummy automation patterns
being saved for every note (as part of the note detuning feature).
Layout & bg artwork for peak controller, matching bg artwork for lfo controller & bass booster
AutomationPattern: coding style
InlineAutomation: improved hasAutomation()

Pprevent saving inline automation if there's just one value which equals
value of model which is going to be saved anyways.
NotePlayHandle: only use detuning automation if it exists at all
Slight colour tweak!
Note: create DetuningHelper objects on-demand

Instead of creating a DetuningHelper instance for every note (which sums
up to thousands of AutomationPatterns) create them on-demand when opening
automation editor or loading settings.
Merge pull request #76 from diizy/stable-0.4

Another UI branch merge...?
Default style: do not add extra borders and backgrounds to FX chain

The FX chain background should look consistently and not change with
various numbers of inserted effects. Also IMHO we don't need extra
frames here. The drop shadow for the effects should be fixed as well.
PeakControllerEffectControlDialog: fixed layouts
New gfx for fx panel
More artwork updates
gfx fixes
Applying new colour palette
Add .travis.yml for continuous integration
Merge pull request #93 from Lukas-W/stable-0.4-travis

Add .travis.yml for continuous integration