Update Sprite.hx
setAlign for TextSprite
Only abort XHRs that actually started loading.
Revamp XHR loader.

Retries on stalled connections should now be more robust. Downloads are
also retried on a network error.
Add missing DummySound overrides.

Fixes DummySound.dispose().
Blacklist HTML5 audio on Windows Phone.

Fixes #196.
Work around annoying AOT compiler bug.

This is just a band-aid, the real fix needs to come from the Haxe
compiler. Refs #203.
Fail the blob check if XMLHttpRequest.responseType is missing.

Looks like some older browsers don't have this field. Refs #194.
Remove unused code paths for iOS 6.

iOS 6 fails the blob check, so these became unused, whoops. We could go
back and add a special case for iOS 6, but it's gone this long without
much trouble and iOS 6 is so 2013.
Emit progress events.
Just in case, require the Blob constructor for blob loading.

Refs #194.
relativeBasePath → localBase, externalBasePath → remoteBase.

Closes #191.
Never use Flash on Android.

Thanks @markknol, closes #212.
Hide tap highlight on some Android browsers.

Thanks @markknol, closes #213.
Merge pull request #202 from markknol/sprite-functions

Missing chainable convenience Sprite methods
OCD code formatting.
Add setWrapWidth.
Disable blob loading on Silk for now.

Amazon has been notified, maybe it'll get fixed on their end soon?
Closes #194.
Replace leading tabs with spaces to satisfy yaml.

The mixed tabs/spaces thing should be fine since the multiline values in
flambe.yaml are all markup (XML/JSON).

Fixes #215.
Add viewport minimal-ui.

Seems to works well in iOS 7.1, closes #214.