Mostly done with reinitialization of actors. Going to make one big function that calls the four initializations. I'll have to add another one for Justin's kraken when that gets merged.
Now includes a general initializeActors() function that is called in both the constructor of GameLogic and the resetStartValues function
Merged with master.
Re-added the event delegate for registering collisions between the ship and enemies.
Merge pull request #87 from fenaren/reinitialize

Reinitialize