Created basic plugin skeleton, running into nasty 32/64 bit issues.
builds an x-plane plugin for mac that can pump texture data into X-Planes VRAM stack, NICE!
Auto corrects orientation of heatmap texture data.
Adding some dataref code for sharing settings easily with other plugins.
Adds code to auto-correct RGB texture orientation for X-Plane usage.
Adds a whole heap of dataref scaffolding code so we can start to be configurable from other plugins/scripts.
Fixes dataref callbacks so that they allow shared-global var access.
Adds defered-init support so that DRE-registration code works properly.
Adds DRE calls to register datarefs we're publishing.
Adding code to share texture-ids via datarefs.
Texture sharing code now works properly with X-P friendly texture ID's.
tilt motor now has a seek-enabled flag.
added drefs for clipping field values
added led-control code
reduced dataref creation code into wrapper function
Now sharing center-depth point sample via always-on dataref.
minor: updated some comments
rudimentry filtered heatmap is now available. higher detail due to culling. easier to parse due to consistent palete.
Working heatmap filter for culling and improving resolution.
Cull filter now acts like a green screen. All culled data is tagged mid-green.
modified LED usage during boot, modified tilt motor usage during boot. added minor additional comments.
If all went well this adds a 2nd culling buffer.
renamed datarefs for easier in-sim usage.
fixed minor bug with cull-field b
now have a working twin cull field with no noticable FPS drop
color map mods to make the depth maps easier and faster to parse from script
modified so that datarefs are tracked and dre is informed automatically