Don't complain about missing wx (or fltk) when building SDK
Add CXXFLAGS; only use CFLAGS for C sources
Fix compile errors with clang
Rename EventStoreValue to ParamValue to make it more generic,
in anticipation of new parameter system
Fix issue with Eigen when matrix determinant is nearly 0
also fix error message for singular matrix
Bypass view frustum cull entirely when camera has OmniBV
fix pdeploy regression: per_platform should be 0 in installed contents.xml
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
Direct3D 9 supports LOD bias
implement get_next_higher_bit using get_highest_on_bit to benefit from optimisations
Fix linear mipmapping crash in tinydisplay
Fix mipmapping with sampler state
Support sampler states in tinyGL renderer
Use sampler states in Direct3D 8
fmin and fmax should be const methods
Implement texture clear, fix immutable tex support
fix compile error on gcc/clang
Support for automated build bot scripts, add PandaSystem::get_git_commit()
Integer texture formats for 8-bit R, RG, RGB and RGBA channels
Improvements and fixes to installer generation on Linux