Created some server files.
Capitalized DOCTYPE.
Added UUID to node dependencies.
Added stuff to lobby.js.
No crosshairs highlighting for other browsers.
Notifies the user when they have joined a lobby.
Added nodemon.
Concatenated server vars.
Started work on server game logic.
Added some game logic to lobby.js.
Now the server creates a character on join and gets movement

except right now the movement is set a a fixed frame rate and so it now
accurate.
So friggen close to just showing other players on the same screen, but it still doesn't work

And it needs a TON of improvement, I just want to get it working and
then fix any bugs/organization later.
No more selecting of the cursor
Moved socket stuff to separate file.
Commented index.html.
Inserted missing comma in var declaration.
Commented server.js.
Moved socket.io code to its own file
Allow multi character parameters for socket messages
Moved client socket.io code here. Added/updated more multiplayer code