Fixed broken master branch by rolling back to signalRSetup branch and updating master once everything is pushed.Pushed my signalR changes.
Merge branch 'SignalRSetup'

Conflicts:
	RTSGame/RTSGame.Tests/bin/Debug/RTSGame.Tests.dll.config
	RTSGame/RTSGame/Properties/AssemblyInfo.cs
	RTSGame/RTSGame/RTSGame.csproj
	RTSGame/RTSGame/Scripts/_references.js
	RTSGame/RTSGame/Scripts/jquery-1.9.0.intellisense.js
	RTSGame/RTSGame/Scripts/jquery-1.9.0.js
	RTSGame/RTSGame/Views/Shared/_Layout.cshtml
	RTSGame/RTSGame/packages.config
	RTSGame/packages/jQuery.1.9.0/Content/Scripts/jquery-1.9.0-vsdoc.js
	RTSGame/packages/jQuery.1.9.0/Content/Scripts/jquery-1.9.0.js
	RTSGame/packages/jQuery.1.9.0/Tools/common.ps1
	RTSGame/packages/jQuery.1.9.0/Tools/install.ps1
	RTSGame/packages/jQuery.1.9.0/Tools/jquery-1.9.0.intellisense.js
	RTSGame/packages/jQuery.1.9.0/Tools/uninstall.ps1
Deleting everything. I have local backup
Pulling in Everything again.
Al required nugets files
Added BootStrap stuff and updated signalR to create lobby for two players each
Merge remote-tracking branch 'origin/UnityTestProject'
First version of the game. So far, only player and camera movement.
Core features of the game have been implemented.