ACTN-133 - jin - first attempt at making japanese pilcrow dynamic line
break work with cocos 2d game
ACTN-133 - jin - decoupling LumosityiOS codebase and cocos2d-x codebase by using GameContext as the glue
Merge pull request #10 from lumoslabs/jin/japanese-game-pilcrow

Reviewed by @palange. Checked functionality by running the pull request build on iPad and iPhone in English and Japanese to see if the games and the tutorial instructions show up without issues.