Button for ending a unit's turn functioning properly
Updating records.txt
Adding tilesets for map building
Removing button test code from main.js
Adding camera plugin
Removing camera code for the time being
Merge pull request #6 from DrkSephy/master

GUI implementation progress, adding tilesets and plugins
Fixed bug introduced from pull request #6 where player units velocity is not reset after initial turn.
Fixed bug with player unit auto-moving on next turn when direction button is pressed during first menu display.
Fixed bug with menu button not displayed relative to canvas (was drawn relative to game). Fixed minor bug with player unit's movable tiles updating to new position when turn has not ended yet. Minor code cleanup.
Scaled terrain.png to 32px height. Modified battlefield map with terrains tileset.
Working on crude implementation of Player Stat Screen
Implemented player unit movement usage based on terrain. Fixed bug with units not registering correct terrain.
Added stats plus player name for Player Stat Screen
Merging with master
Fixing merge conflics
Adding basic stat screen overlay image
Merge pull request #7 from DrkSephy/master

Working on Player Stat Screen
Moved button plugin from plugins to plugins/button subdirectory. Cleaned/Reformatted button plugin code. Minor typo fix in ig.global.alignToGrid() function description.
Adding female mage animation sheet