Isolated the logic of updating the player animation (and added some flags)
Isolated the code for updating the players speed
Made player jump according to how long the jump key is being pressed (After HOURS of research)
Changed the default map tileset and first level
Modified levels and the font used to draw text
Changed Player's sprite, modified the level a little bit and changed the old Beer to a nice lil Star
Changed the enemy sprite
Added a new kind of enemy (and changed the previous)