Removed depreciated BuildModel and m_model
Moved much of the initialization over to config file system, allows for most level design and entity placement with configuration.
Added a tree without adding any code. Fixed animation bug.
Some fixes.
adding files.
Structure seems to be working, but black screen.
Fixed it, still need to modify shader itself to draw more than one texture.
Fixed Multiple Textures.
Added a tree, fixed multiple textures. Ejected casing still missing on glock animation.
Fixed shell casing, added more trees because emma made me.