setup all the silo sequences
fix a bib rendering problem due to manual sprite scaling
fix a syntax error
Fix for stealth tanks needing cloak upgrade
Adds LockOnProbability to missiles.
Turns CloseEnough from a hack into a feature.
Adds some descriptions.
Caches args.SourceActor.World.
If we cache world anyway, might as well use it everywhere.
Use new missile features on TS Bazooka.
Updating outdated maps
poland-raid map file
Disable WithDeathAnimation for TS visceroids.
Fixes #6476.
Merge pull request #6474 from jonathanmiles/fix-stealth-tank-cloak

Fix for stealth tanks needing cloak upgrade
Merge pull request #6479 from reaperrr/visc-death-fix

Disabled WithDeathAnimation for TS visceroids
Merge pull request #6462 from Mailaender/ts-silo

Added all the Tiberian Sun silo sequences
Update notifications.yaml

Assigned Audio files to Sound-Notification event:
- 00-i232 (Building offline) to DisablePower
- 00-i230 (Building online) to EnablePower 

Assigned Audio files to Speech-Notification event:
- 00-i064 (cannot comply, building in progress) to NoBuild:
- 00-i038 (Reinforcements have arrived) to ReinforcementsArrived:
Merge pull request #6482 from LipkeGu/patch-1

Assign Audio files to the "NoBuild", "DisablePower", "EnablePower" and  "ReinforcementsArrived" events
Use the current selected terrain Palette from the selected Map.

Use the current selected terrain Palette from the defined Tileset in the Map. 
- The Tileset is defined in "map.yaml" at "Tileset:"
- The color palette is defined in the "<Tileset>.yaml" at "Palette:"
Merge pull request #6485 from LipkeGu/patch-3

Use the current selected terrain Palette from the selected Map.
AI no longer calls support power on things it can't target (e.g. cloaked stealth tanks)
Removes obsolete legacy explosion sequences from TD mod.
Merge pull request #6471 from reaperrr/missile-lockon

Added functionality and descriptions to Missile projectile