Added models and maps
added textures
fixed bug if cam_pos of a link was not set (since it is not required)
added LICENCE for the map models/textures
updates to new system
added bullet ogre wrappers
added physics support
updated codeblocks file
Merge branch 'develop' of ssh://cwick.synology.me:822/volume1/gitrepo/Zelda into develop
updates
updated characters and loading dotscene file
added zeldamap textures, to pack to a single file
added new logic/physics
Merge branch 'develop' of ssh://cwick.synology.me:822/volume1/gitrepo/Zelda into develop
added collision detection prototype to CEntity and implementation to CPerson
added Actions and Messages
adapted CMessageHandler to handle polymorphic messages
implemented map switching (starting)
update change map
added example language files
ignoring .mesh.xml and unignoring zip;
ignoring temporary blend files