fix defect where if objects had not hours alive, or hours abandoned, it would error out
peformance fix for object save

Keep a list in-memory of all the locked objects, instead of discovering
them each time.
Merge branch 'Development_main' into v1_beta

Conflicts:
	addons/R3F_ARTY_AND_LOG/R3F_LOG/objet_deplacable/objectLockStateMachine.sqf
Merge branch 'v1_beta' of https://github.com/micovery/ArmA3_Wasteland.Altis into v1_beta