Adding the objid shaders.
Make sure that the base class for SceneDrawable objects is called.
Rendering the objid texture.
End to end picking.
Adding a base implementation for picking to all render strategies.
Merge branch 'picking' into prototype
Defining clickthrough sequence.
Alternating auto and stepped assembly.
Binding the pen's floating state position to a state variable.
Fixing header warning thrown by IE.
Disabling bump-mapping since it has problems on some HW conbinations. See [https://github.com/QvantLabs/hyperion-renderer/issues/35] for more information.
The generic texture was showing up as a mirror image. Fixing.
Merge pull request #34 from arturo-mayorga/picking

Picking
Merge pull request #36 from arturo-mayorga/prototype

Prototype
Update README.md

Directing contributors to the dev branch.
Merge pull request #10 from QvantLabs/master

From QL