First round of refactoring

Extracted the display methhods and the calc methods that can be used by multiple
Activities into a separate class.  The calc methods went into ApplicationState.
Almost all game values go through ApplicationState now
Hooked up FadeCounter to the button display methods
in the new class.  It is working.
Tweaked details of how game info is displayed.

Had to customized the method that displays the immediate turn info for each Activity.
Now the score textview says points and displays the points won in the turn just played.
That is only for the CounterActivity.
Debuged some game cycles issues and experimented with the acceleration
Deleted an old listener class no longer being used