First commit. Added SLD test and soil library
Merge branch 'master' of https://github.com/ArnauPrat/Sacman
Started renderer implementation
Implemented loaders for Textures and shaders
Added main loop.
Added sprite batch.
Added types.
Implemented config file reading.
Added Context static class.
Implemented event manager.
Refactored code to Context
Changed projection matrix from 4x4 to 3x3. Removed screen matrix
Refactored SpriteBatch to use opengl buffers.
Implemented Effect state setting.
Started implementation of SpriteBatch rendering.
Writen sprite batch drawing.
Fixed sprite effect
generalized with buffers
Added sprite.
Created buffer.
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Merge branch 'master' of https://github.com/ArnauPrat/Sacman
Added textures
Merge branch 'master' of https://github.com/ArnauPrat/Sacman
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added config file
Implemented blending.
Implemented character.
Implemented loading of tiled json into data structures.
Implemented folder manager.