Updated to UUIDs
* Has not been tested
Added Core project:
* Contains synchronization stuff
* Moving away from sending data across directly to using packets
* PacketSchemas allow us to handle changes to the protocol
* Bukkit side has not been updated yet
* Version is now 1.0.1
Converted bukkit side to use packets
Fixes:
* Fixed schemas not allowing empty packets
* Fixed PlayerListRequestPacket not having the needed constructor
* Fixed PacketManager being loaded after everything in bukkit
PacketSchema receiving and following packet decoding is now working
* Proxy side is still having issues
No errors on either side now
* Communication seems to be working
Moved events into own package
Fixes:
* Moved AFKChangeEvent to correct package
* Fixed AFKHandler not using uuids
* Fixed SyncManager (proxy) not using packets
Fixed tab name disappearing after nickname change
Fixed: If last player loggs off, then loggs back on, no more packets get sent (Bukkit)
* Added packet debug
Added pending queue on Bukkit side fixing NPEs when server started again with same proxy