before adding semantic Tag to implementation:

adding syntaxTag to getScenePart

has no bug but just these SceneParts are detected!

Location and Time are not detected!

story_sceneParts
شروع کردن#v1: ACTION
برداشتن#v1: ACTION
کبوتر#n1: DYNAMIC_OBJECT
دویدن#v1: ACTION
چشم افتادن#v: ACTION
یک#n1: SCENE_OBJECT
وارد شدن#v2: ACTION
پسر#n2: ROLE