Firing works properly

Ray casted bullets collide properly with asteroids.

Bullets travel faster.

Slight modification to aiming system.
Merge remote-tracking branch 'origin/master'

Conflicts:
	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1.v12.suo

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/CL.read.1.tlog

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/CL.write.1.tlog

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/DirectXGame1.read.1u.tlog

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/DirectXGame1.write.1u.tlog

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/cl.command.1.tlog

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/fxc.write.1.tlog

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/link.read.1.tlog

	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/DirectXGame1.tlog/link.write.1.tlog
	COMP3501-Final-Project-master/DirectXGame1/DirectXGame1/Debug/vc120.idb