added Skip Action button
clicking on Skip Action button sets #actionCount to 0
added End Turn button and re-organized bottom right area
clicking End Turn button gives turn to the next player
buying a card places it in discard pile
Refactor: put updateCardCounts into a separate function
bugfix: Player.gainCard places the gained card face-up in discard pile only for that player
game log: starting message (kingdom cards
changes calls of game.something to this.something within Game.prototype method
added Players to starting log, and styled
re-arranged code in playCard() to make it more readable to me
player turn log
Bugfix: added sessionStorage.gameRound so that the discard pile doesn't show an Estate card for player 0 at the game's start (Player initialized by gainCard)
Bugfix: changed Player.drawCards() to Player.drawCard(). Smithy (cards that use drawCard) work properly. Log shows played cards
Issues with the app so far
Fix: cards placed on top of the discard pile stays for 0.6 second before getting shuffled into deck
Merge branch 'ting/game_page'