Fixed graphical glitch in fireball
Fixed "Walk: Bad dir" error (result of undefined behaviors coming from a loop over an enum), and added a workaround/fix for a crash that may occur upon fireball explosion (tilemap buffer overflow)
Make random number generation closer to the "real thing"; Minor fix in gelib's FindFile function
Use LF for newlines
Move everything to a catabyss directory; Preparing for merger with kdreams...