let's start to introduce bugs in haskell stuff too

--HG--
branch : webgl
pas2C is slowely becoming parametric

--HG--
branch : webgl
pas2c can read files without changing the process directory

--HG--
branch : webgl
pas2c can search for inc files in alternate folders (needed for out of source builds)

--HG--
branch : webgl
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)

--HG--
branch : webgl
move pas2c files in their own directory and add a warning about argument order

--HG--
branch : webgl
rename : tools/Main.hs => tools/pas2c/Main.hs
rename : tools/PascalBasics.hs => tools/pas2c/PascalBasics.hs
rename : tools/PascalParser.hs => tools/pas2c/PascalParser.hs
rename : tools/PascalPreprocessor.hs => tools/pas2c/PascalPreprocessor.hs
rename : tools/PascalUnitSyntaxTree.hs => tools/pas2c/PascalUnitSyntaxTree.hs
rename : tools/pas2c.hs => tools/pas2c/pas2c.hs
rename : tools/unitCycles.hs => tools/pas2c/unitCycles.hs
add CMakeFile for pas2c, add WEBGL config option

--HG--
branch : webgl
haskell usability on windows

--HG--
branch : webgl
parentheses for everyone

--HG--
branch : webgl
verbose pas2c for parsed args

--HG--
branch : webgl
move stuff out of engine folder

--HG--
branch : webgl
rename : hedgewars/hwengine.ico => hedgewars/res/hwengine.ico
rename : hedgewars/SDLMain.h => hedgewars/sdlmain_osx/SDLMain.h
rename : hedgewars/SDLMain.m => hedgewars/sdlmain_osx/SDLMain.m
rename : hedgewars/avwrapper.c => hedgewars/videorec/avwrapper.c
rename : hedgewars/GL.h => project_files/hwc/headers/GL.h
rename : hedgewars/Math.h => project_files/hwc/headers/Math.h
rename : hedgewars/pas2c.h => project_files/hwc/headers/pas2c.h
add xymeng's rtl port

--HG--
branch : webgl
well this was silly

--HG--
branch : webgl
empty or old files

--HG--
branch : webgl
add xymeng's pas2c header

--HG--
branch : webgl
better GL.h (which was needed after all)

--HG--
branch : webgl
split WEBGL and NOPASCAL cmake options

--HG--
branch : webgl
extra : rebase_source : 77a9be041e70e7ba98170b3cba69f0bbd5ecf4b9
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options

--HG--
branch : webgl
extra : rebase_source : 8e4e7cd56b2327f96a94c7e9458e6d453bac3424
add FindGLEW.cmake module

--HG--
branch : webgl
add a few cmakefiles for c engine and rtl

--HG--
branch : webgl