Removing SFML to cook up my own Windowing code and OpenGL context.  Also removing some problematic introspection code that isn't fully being used it.  Most code is in there and serialization is also in there.  CFile now works.

Will be refactoring heavily in the coming days.  Focusing on core engine code now to get things rendering and working.
Adding mathematics libraries and a Time library that uses Windows' high frequency time class.

Also getting rid of separate Editor/DLL solutions for the time being because I need to fully understand a simple engine before i make a crazy engine.