Polyomino size can now be specified as min and max values.
Updated math & default polyomino sizes.
Extracted initial game size setup method.
Renamed block_size to tile_size.
Added bootstrap (without javascript/jquery/fonts).
Added full bootstrap, jquery, and a plugin for inline editable inputs.
Only need one menu screen I think, should simplify things.
Moving 3rd party css into separate folder.
Starting to think I don't want things like this after all... *sigh*
I'll just do styling and layout myself.
Let's try a simple responsive grid.
Ui is now using dom js api, also set header & footer to 50px height.
Basic text in settings for now.
Added styling for input elements.
A bit better way to do height calculations.

Mapping parseInt over the values gives incorrect values arbitrarily.. :(
Setting up code for user-specified game settings.
Polyomino size is now user-defined.
Simplified copy for settings, and implemented custom controls.