Add gettext as required tool to README.
GRAPHICS: Implement sky update interface.
Fix scons build.
Stop complaining about missing objects.txt (prefer list.txt).
Fix cubemaps mipmap generation for gl2 path.
Fix cubemaps mipmap generation for gl2 path v2...
Fix cubemaps mipmap generation for gl2 path v3. Need to add mipmap support to multifile cubemaps too maybe?
GRAPHICS: Remove unused code.
GRAPHICS: Remove unused code (nocamtrans).
Fix premake linux config.
GRAPHICS: Removing skybox parameters from drawable. Skybox drawables are a separate draw group with a fixed(at origin) camera. This also removes vertical tracking support (gl3 renderer doesn't support them either anyway).
GRAPHICS: Don't set skybox radius to zero, will be culled away when using gl3 renderer.
Remove s3tc enable override.
GRAPHICS: Load renderer configuration from settings. Simplify gl2 shader loading, allow to share shaders (analogous to gl3).
Remove gpu vendor warning.
GRAPHICS: Log gl2 shader compile info on error only.
GRAPHICS: Clean up fboobject. Add multisample support check. Add compile time option to use fbo ext (experimental), removed fb caching from glstatemanager due to this changes.
Fix failsafe setting renderer string. See http://vdrift.net/Forum/showthread.php?tid=1737
GRAPHICS: Fix draw pass layer parser (avoid loading last layer twice). Results in noticeable speedup with gl2 renderer.
GRAPHICS: Fix ReloadShaders functionality.