fixed the isolated squares bug
removed debug code
added a charactar and navigation to squaregrid
squares get now properly bind to eachother
maze gets now generated with proper edges
fixed designor errors by moving the atach removeRand to the arraylist in static space
added advancend debuging info
tried adding facing logic
the facing logic does not work yet but i'm nearing to a solotion
starting to move the compiler
added a wall and direction enum