(GL) Make gl_alive more robust
Add 'Limit Maximum Run Speed' setting - set this to 'off' to
get the fastforward_ratio = -1 (no limit) setting again
Rewrite limit_frame_time
Small correction to conditional in frame_time
Cleanups
Sanitize fastforward_ratio value when loading a config file
in case it's <= 0.0
Add RARCH_CMD_RUMBLE_STOP
RARCH_ACTION_STATE_MENU_RUNNING_* - implement only when
HAVE_MENU is defined
(Apple) Move some code to apple_gfx_context.c.inl
(Apple) Move more code to apple_gfx_context.c.inl
(Apple) Cleanups in apple_gfx_context.c.inl
(Apple) RAGameView.m - cleanups
(Apple) RAGameView.m - Cleanups
(Apple) Reimplement apple_gfx_ctx_bind_api
(Apple) Cleanup
(Apple) Make apple_gfx_context.c.inl more self-contained
(Apple) Cleanups
(iOS) Build fix
(MSVC) Build fixes
(360) Build fixes