AGM_Interaction: Removed duplicate forward declarations from CfgVehicles
Added forward declaration of AGM_SelfActions to Car and Tank
Forward declaration of AGM_SelfActions in Helicopter class
Fixed https://github.com/KoffeinFlummi/AGM/issues/692
Merge pull request #694 from CorruptedHeart/ExplosiveFix

Fixed https://github.com/KoffeinFlummi/AGM/issues/692
Attempted to ensure that respawn won't have a negative effect on AGM_Explosives.

Also added the addactions to the Self Interaction Explosive menu, the colour part of the text of the localised text doesn't work correctly due to being placed on a button.
Merge pull request #695 from CorruptedHeart/ExplosiveRespawnFix

Attempted to ensure that respawn won't have a negative effect on AGM_Exp...
fixed #683
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
Fixed #686
Fixed respawn causing crashes.
Merge pull request #699 from CorruptedHeart/ExFix

Fixed respawn causing crashes. https://github.com/KoffeinFlummi/AGM/issues/693
Merge pull request #690 from esteldunedain/removeDuplicateEntriesInteraction

AGM_Interaction: Removed duplicate entries from CfgVehicles
Fixed the incorrect rotation being applied when attaching an object.
Merge pull request #702 from CorruptedHeart/ExplosiveAttachFix

Fixed the incorrect rotation being applied when attaching an object.
Update stringtable.xml for AGM_MagazineRepack

Added German Strings
Merge pull request #703 from nic547/patch-1

Update stringtable.xml for AGM_MagazineRepack
Made it so the explosive mean appears when in vehicles by adding it to the Vehicles/Cars selfActions.
fixed #622
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM