Added Text class file to the compile file list.
The method renderPoint now sets the uniform vertexColor.
Added getPowerOfTwo function, to find the next nearest power of two integer relative to another.
Changed buffer creation. Now the buffer is always a power of two texture, to prevent visual fragments.
Added getTextSize static function, that uses the HTML DOM to compute a more accurate height, and a also accurate width.
Added jshint resource file.
Fixed linting warnings and errors.