Sort of working Fog
astae
Merge branch 'Basic_game_functionality' of https://github.com/dorusleliveld/Zombie-Apocalypse into Basic_game_functionality

Conflicts:
	zombie-apocalypse/Assets/Terrain/World.cs
	zombie-apocalypse/zombie-apocalypse-csharp.sln
	zombie-apocalypse/zombie-apocalypse.sln
Vector2 fog
Merge branch 'Basic_game_functionality' of https://github.com/Group05/Zombie-Apocalypse into Basic_game_functionality
Vector2 output pathfinding
Vector2
Revert "Vector2"

This reverts commit ca8323da2638c395677a4f3a4f814e644ea09407.
Edits
Blijf nou!!
Small chances world funcite
Merge
Bugfixes
FuckedUpAstar
Merge pathfinding
De tering
MatrixSize functie
Merge branch 'Basic_game_functionality' of https://github.com/dorusleliveld/Zombie-Apocalypse into Basic_game_functionality
Pathfinding working in the AlphaScene
Returning Stack