Option to remove green tint/HUD or just HUD for RE5
Added SweetFx template with more shaders
Added SCREEN_SIZE macro definition for postprocessing shaders
Moved old post.fx to DSII, set updated post.fx as default
Merge pull request #68 from Alo81/master

Add new post processing shaders and option to remove green tint from Resident Evil 5
Add Dither and CRT shader + clean up

Tabbed out the settings so that it's more easily visibly parseable.
Merge pull request #69 from Alo81/master

Add Dither and CRT shader + clean up
Added GenericDepth plugin
Merge branch 'master' of https://github.com/PeterTh/gedosato
Added setting to force specific plugin
Fix Risen 3 mouse profile
Made the degree of parallelism for screenshot taking configurable