Created project for code shared across all platforms
Created basic structure of business logic
Created examples XML + XSD and wrote deserializer
Refactored game logic
Extended test suite to provide seperate test classes for each class to test
Fixed a bug where current level's example count was calculated wrong
Made xml parsing compatible with Windows Phone platform
Added achievements support, implemented loading and saving of game results and cleaned up code
Rewrote GameResults to improve platform independence
Rewrote code that handles the exception when trying to load an empty game results file
Added level completed achievements for one more level
Added placeholder example images
Made example's type publicly visible
Added ToString and Parse methods for Player
Made example's time limit publicly visible
Fixed a bug in Game.cs and updated test cases
Added a return value to Game.Pass() in order to display the correct answer on a timeout
Fixed bug which caused corrections not to be published after pass
Removed requirement to call NextExample() in Game
Added two degree levels into levels definition, added a new test case