Much Changes, Such Big, Very Wow
* normal crusher removed, not used.
 * TODO: fix the crusher multi block constructor code (Zarkoix I’m looking at you)
  * use INeighbourAwareTile from OpenModsLib or ErogenousBeef’s multi block code (beefs code looks more powerful but complex)
  * then make the stage3machines be multi blocks, preferably have some API that lets us specify the size of the multi block
* a lot of block code cleaned up
* added an early core mod implementation
 * no function right now, just there to be there
 * TODO; transform something
  * AUTOBOTS ASSEMBLE!
* All the stage 3 machines implemented under generalised Block & TileEntity Code
 * TODO: double check container and gui codes
 * TODO: double check renderer code (coldrock7 help pls)
* All needed Fluids Added
* probably more i can’t remember I’m sleepy
* TODO: all RecipeHandler, TileEntities and Blocks(MultiBlocks)
New Stuff text file
* metalautomation2.0.rtf
* read then come on irc to discuss pls