PG language.
Toggle layer transitions.
toggle next layer when appropriate metadata is hit.
Trying to draw a dot of player XY location
Merge branch 'master' of github.com:gamelost/glc-client
Move game_keys to library/game_keys
Modularize splash, game keys, and random quotes

Create a table called Gamelost, and move the splash, game_keys, and
randomQuote into this table (with the definitions stored in their own
files).
Merge pull request #111 from alanjcfs/feature/move-game_keys-to-file

Move several things to their own files and create a Gamelost table to store it
Bullet hit now works properly... if there's no lag. It'll also teleport you to a different area if player is dead.
Merge branch 'master' of github.com:gamelost/glc-client
Bullet hit now works properly... if there's no lag. It'll also teleport you to a different area if player is dead.
Merge branch 'player-kill' of github.com:gamelost/glc-client into player-kill
Merge branch 'player-kill-2'

This is will. I reviewed this.
set ready at 200
Merge pull request #113 from gamelost/rdy200

set ready at 200
Metadata layers no longer depend on local time.
Disabled printfs.