Resolve 'collision.com.badlogic.gdx.physics.bullet.collision' issue
Added possibility to override the way of searching for a library on each platform.
Added a VirtualViewport to help with keeping the aspect ratio and
handling a fixed viewport.
Natives: Switched to java.runtime.name for Android

We currently check the VM name which is Dalvik, but in the future this vm name might change to ART. In order to make sure that applications do not break if such a change occurs, switching now might be the best option
Cleaned up the changes.
Getter for canvas element
Merge remote-tracking branch 'upstream/master'
Set target FPS to 60, not 61.

#1449
Merge branch 'origin/master'
Added listener which runs method beforeSetup before setup of the canvas
and afterSetup after creation of the canvas
Fix for infinite recursion

The event listener's handle(event) was looping back on itself, causing StackOverflowError. This corrects the intention of the code, which is to call the outer handle(event).
Merge pull request #1452 from JavadocMD/patch-1

Fix for infinite recursion
EventAction, fixed previous commit
Merge pull request #1453 from semtiko/patch-2

EventAction, fixed previous commit
Merge pull request #1435 from Unkn0wn0ne/patch-1

SharedLibraryLoader: Fixed possible issue with upcoming Android ART introduction
Added active flag.
Added active flag.
fix indentation
Merge pull request #1455 from jrenner/patch-1

fix indentation
Fix for  #1367: allowSameAnimation is not used in setAnimation