fix - component displayed twice in the property view
do not try to display a mesh name in the entity list UI for renderables which do not have mesh set yet
some new labels in the editor
optimized culling system
unnecessary culling fixed
more robust deserialization - WIP
more robust deserialization - closes #299
removed function string from the profiler - redundant and slowing things down
Merge pull request #342 from nem0/optimizations

Optimizations