Coordinates in canvasrenderer are now working as they should when
the canvas is scaled.
Small change in canvasrenderer.js. There are still some problems with the
mouse coordinates when scaling down the canvas, which stems from the
fact that canvasrenderer and imagerecorder scales the canvas in completely
different ways. This could be solved by introducing a new tag in the XML
with the actual size of the canvas when recording.
Imagerecorder will now record both mouse position and mouse clicks correctly.
Merge branch 'playereditor-master' of https://github.com/HGustavs/LenaSYS_2014 into playereditor-master