first commit of the project Rias Baixas, madness or genius? Don't be afraid!!
I'm able to draw a teapot!! Video game, here we go!!!! xD
problem with rotation in Z, why?!!! it doesn't rotate how we expect....
ask for transformations in NGL and do implementation
generalizate collisions!! velocity vector or whatever!! Enjoy London
problems with polymorphism and virtual functions...
the fucking desing......
after visiting Anderson a lot of information to assimilate
still stuck...
moving on!! keep going....
fix movement in PlayerControls
refactored!!! hope it's for good.... goobye SeaElements... :'-S
think about collisions, speedup, freeDegrees, mass, steerForce, etc...
changes in controller, fix it
refactoring again.... but ok
fix movement in PlayerControls..
refactorec again: added tranformations and all the vecs are ngl::Vec4, homogeneous coordinates
TO DO: text, bounding sphere, resize, 2D images, collisionBordersX, collisions...
starting work with fonts....
working on fonts, billboard