Fix NPE when breaking ice.
Attempt a AIOOB error fix in tesselator when there are alot of transparent blocks in the rendering range.
Inital Fluid system update, untested. Still in progress.
Uncomment aa few FluidRegistry entries.
Fixed issue where enchantment effects caused slight rendeirng issue.
Fixed missed parens causing trapdoors to fall off incorrectly.
MinecraftForge/FML@d87822ad8519da1c808e48bcc0a1bf8eb15c0095 Bump gradle wrapper to 1.10
MinecraftForge/FML@359ac3ca2a941d70709168fbbbc0725c861668dd Ensure we check both item and block registries when finding valid IDs. Should fix #365
MinecraftForge/FML@cee0f0b81179d307059843f08401f8700fb3ddb2 Tweak so that writing to the context will automatically send a message back to the originator in handshakeestablished.
Add a discriminator for fluididspacket. remove extraneous channel handler.
Fix up the event handler so it knows it's owned by forge
Updated FML:
MinecraftForge/FML@03fb1879d72fbd347badc140fed6c2c3191d2990 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b9532b276450d03a3419e0da016aecead8 Clean up FMLEventChannel. Closes #367.
MinecraftForge/FML@b7b3450dcd123ab5df6b3693c9c2123bc3846b88 Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b52708bd0630303f8b5dc184ab60e2553a1 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
Add the beginnings of a Constants class, to document/clean some of the magic numbers that are in the MC code base.
Fix AIOOB error with Endermen and blocks >256. Also better support for ID remapping. More to come later.
Fixed FluidContainerRegisry.contansFluid closes #845
Use correct tag types when reading Forced Chunk data. Fixes ticket loading. Closes #964
Cull FakePlayers when worlds are unloaded.
Fixeed a missed -1 in SpawnerAnimals patch. Thanks Blood.
Update Forge for patch changes

MinecraftForge/FML@064b66af3d6c92b19821b88ec26cbb59577d68b4 Prevent players from logging in until server has finished starting.
MinecraftForge/FML@2aa73afa15908dadb0a033c49deb0ffefad2f265 Fix ExampleMod.java for build #1024+
MinecraftForge/FML@c890206268da3c594d97198f5426b52ff6b8460c Try and handle removal of mods a bit better. Currently no way to allow a world which has missing blocks to load - but i have the code in place to allow it i think.
MinecraftForge/FML@995c204338cd601e118396d4b4ef8feb6e759037 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load when stuff is missing, but for right now, it will fail as this is "world safe".
MinecraftForge/FML@fa5f4c884272f415933329a9e914e0b7d052e31a Some argumentation
MinecraftForge/FML@45409bfa0c136078823a1aef1358396d92a269ee Prevent player dat files getting reset during disconnects.
MinecraftForge/FML@33100d6bab654a4bd59701b1ec2bf91caa3399da Merge pull request #371 from bl4ckscor3/patch-1
MinecraftForge/FML@572d32358ab11e5916d91c4c7b9c04a70cfed2f6 Merge pull request #373 from bloodmc/master
MinecraftForge/FML@d0dd05a15c2eca9eabd308319c2ed85cb632922b FML expands S3F to support payloads up to 2 megs in size. Should be transparent
Fix items with color rendering incorrectly.
Fix a typo in our tile entity fix causing it to be ineffective.
Add cancelable RenderHandEvent.