permit strings to be used for the state in a SET STATE statement
improved readability of the output when a symbol table is displayed
added a little extra detail in the display of a wait action
added command and machine name completion
added dependancy references for the machines initially passed to a machine
retain the evaluation stack for expression evaluation to decrease processing tie due to repeated construction
report the full name of the machine when a command cannot be executed
report the actual time of the last evaluation of stable states to test for dependancy errors when evaluating stable states
fix an error in dereferencing a state name when performing a SET state action
make SymbolTable::Null and ‘empty’ value
remove a double lookup of a symbol table
fix an error in comparing empty values
add a dependancy test to the lists.cw sample
add a test for the state init from property operation
changed describe window's overflow to auto (was scroll)