Initial commit
Hello World
Saved and tested Bootstrap files.
Restored dashboard.css file
Made a template, and made Bootstrap query a CDN instead of storing local files.
Integrated left nag menu
Added Jay art images
Created index.html file and made a few tweaks to CSS
Made changes to CSS and HTML
Website layout much improved.
Small adjustments
Added Excel file for contributor roles
Small fix on Excel doc
Removed Jay artwork folder
Changes to how web page is displayed.
Merge branch 'develop'
Fixed some formatting
Merge branch 'develop'
Merge branch 'master' of https://github.com/Cardshifter/Cardshifter

# By Simon Forsberg (394) and others
# Via Simon Forsberg (49) and others
* 'master' of https://github.com/Cardshifter/Cardshifter: (609 commits)
  updated travis configuration to release 0.4
  Updated version to 0.4
  Removed @Deprecated on a method in CommandHandler, as it is still useful
  Removed "SIMPLE" game mode
  Made it possible to dynamically add systems, fixes #99
  Made it possible to remove systems when game is running
  Modified initial life in PhrancisGame to 30
  Added new game mode where damage is accumulating for each turn
  Added MAX_HEALTH resource to PhrancisGame
  Added system to heal taken damage at end of turn
  Added a new Attack style system that accumulates damage
  Added `findSystemsOfClass` and `removeSystem` to ECSGame
  First player no longer draws an extra card
  Fixed crash in ServerConnectionTest
  Client now outputs a chat message when someone else has disconnected
  Fixed bug where Server would not realize a client has disconnected
  Added date-time stamp to lobby chat messages. Fixes #89
  Fixed inf-loop in ServerConnectionTest
  Fixed client stuck in an inf-loop when server is shut down. Improves #70
  Server is now shutting down properly. Fixes #82
  ...