Added a Scene2DDebugRenderer.
Made colours configurable.
Merge branch 'master' of https://github.com/libgdx/libgdx into various
Table debug rendering included.
Small JavaDoc change.
Actors now know themselves how to debug render. Adjusted all tests. Added a new Scene2DDebugRendererTest.
Conflicts resolved.
Removed an unused method.
Small bugfix and renamed fields.
Removed the final modifiers for colors.
AnimatedTile support in TmxMapLoader
Merge branch 'master' of https://github.com/libgdx/libgdx into various
Merge branch 'master' of https://github.com/libgdx/libgdx into various
No reason to use a HashMap at all.  Array will suffice
I'm still bad at words
Merge branch 'master' of https://github.com/libgdx/libgdx into various
Bullet btManifoldPoint: remove pooling, use a few static instances instead, replace getters/setters for btVector3 members with Vector3
Updates to SWIG 3.0.2 (huge diff)
Update CHANGES with bullet btManifoldPoint changes
Update AnimatedTiledMapTile to support per-frame intervals, and converted
the TmxMapLoader to use it.