Moved Screen into "window" package
CPU usage fix
Render division into prerender and postrender
Moved available cells calculation into Player class
Size getters fix
Buttons for making turns
Cleanup
Update-on-demand improvement
Added randomizer seed
Removed redundant checkbox
Centring field if it fits on the screen
Turn receiving fix
Player skipping if he has no available turns
A bit of simplification
Symmetric level generator
Zoom rework
Level initialization rework
Field centring and fitting on initialization
Cleanup
Point generator fix and rework