Add window infrastructure
Add new input-file
Add method for drawing all triangles in a matrix
Add screenTransform that takes an int *
Refactor and condense screenTransform inputs
Add functions for triangle projection renderings

Write functions for parallel, perpsective-cyclops, and
perspective-stereo triangle renderings.
Implement most of triangle_solids

Todo:
- transformation stack
- solid generation
- backface culling
- multiframe saving