new level

spriteController.makeEnemy(1, 781, 715);
spriteController.makeEnemy(1, 826, 817);
spriteController.makeEnemy(1, 610, 877);
spriteController.makeEnemy(1, 712, 874);
spriteController.makeEnemy(1, 550, 78);
spriteController.makeEnemy(1, 828, 187);
spriteController.makeEnemy(1, 662, 68);
spriteController.makeEnemy(1, 893, 281);