don't attack jellies
handle statue traps
naming items, using light sources
progress
wiztower portal nav
discoveries update priority
nicer debug print
more efficient lamp use, dropping junk
nav tweaks
wiztower levels recognition, navigation, diggability
autonav across water
fixed autonav loop when paths diverge
random fixes
hopefully better handling of rogue level ghosts
more nav tweaks
demon bribe prompt
blueprints and nav for the rest of wiztower
remove levitation before kick/descend