Fps error counter
Busy wait fps limiter
Even better fps counter.
Various improvements.
Output style fixes.
Calling glFinish before starting busy wait.
Increase minimum cycle variable limit.
Avoid negative results with unsigned computations.
A better multipoll realisation.
Fix draw time counter.
Disable tserr counter with maxfps 0.
Vsync timestamp window.
Optimised fps limiter.
Proper frame length estimation.
Scheduler state class.
Sync window simplification and fixes.
Create sync window only when it is needed.
Tearfree.
Better tearfree performance output.
High freq tearfree error counter.